文件
gpt_academic/crazy_functions/game_fns/game_ascii_art.py
Steven Moder 4a79aa6a93 typo: Fix typos and rename functions across multiple files (#2130)
* typo: Fix typos and rename functions across multiple files

This commit addresses several minor issues:
- Corrected spelling of function names (e.g., `update_ui_lastest_msg` to `update_ui_latest_msg`)
- Fixed typos in comments and variable names
- Corrected capitalization in some strings (e.g., "ArXiv" instead of "Arixv")
- Renamed some variables for consistency
- Corrected some console-related parameter names (e.g., `console_slience` to `console_silence`)

The changes span multiple files across the project, including request LLM bridges, crazy functions, and utility modules.

* fix: f-string expression part cannot include a backslash (#2139)

* raise error when the uploaded tar contain hard/soft link (#2136)

* minor bug fix

* fine tune reasoning css

* upgrade internet gpt plugin

* Update README.md

* fix GHSA-gqp5-wm97-qxcv

* typo fix

* update readme

---------

Co-authored-by: binary-husky <96192199+binary-husky@users.noreply.github.com>
Co-authored-by: binary-husky <qingxu.fu@outlook.com>
2025-03-02 02:16:10 +08:00

42 行
2.4 KiB
Python

from toolbox import CatchException, update_ui, update_ui_latest_msg
from crazy_functions.multi_stage.multi_stage_utils import GptAcademicGameBaseState
from crazy_functions.crazy_utils import request_gpt_model_in_new_thread_with_ui_alive
from request_llms.bridge_all import predict_no_ui_long_connection
from crazy_functions.game_fns.game_utils import get_code_block, is_same_thing
import random
class MiniGame_ASCII_Art(GptAcademicGameBaseState):
def step(self, prompt, chatbot, history):
if self.step_cnt == 0:
chatbot.append(["我画你猜(动物)", "请稍等..."])
else:
if prompt.strip() == 'exit':
self.delete_game = True
yield from update_ui_latest_msg(lastmsg=f"谜底是{self.obj},游戏结束。", chatbot=chatbot, history=history, delay=0.)
return
chatbot.append([prompt, ""])
yield from update_ui(chatbot=chatbot, history=history)
if self.step_cnt == 0:
self.lock_plugin(chatbot)
self.cur_task = 'draw'
if self.cur_task == 'draw':
avail_obj = ["","","","","老鼠",""]
self.obj = random.choice(avail_obj)
inputs = "I want to play a game called Guess the ASCII art. You can draw the ASCII art and I will try to guess it. " + \
f"This time you draw a {self.obj}. Note that you must not indicate what you have draw in the text, and you should only produce the ASCII art wrapped by ```. "
raw_res = predict_no_ui_long_connection(inputs=inputs, llm_kwargs=self.llm_kwargs, history=[], sys_prompt="")
self.cur_task = 'identify user guess'
res = get_code_block(raw_res)
history += ['', f'the answer is {self.obj}', inputs, res]
yield from update_ui_latest_msg(lastmsg=res, chatbot=chatbot, history=history, delay=0.)
elif self.cur_task == 'identify user guess':
if is_same_thing(self.obj, prompt, self.llm_kwargs):
self.delete_game = True
yield from update_ui_latest_msg(lastmsg="你猜对了!", chatbot=chatbot, history=history, delay=0.)
else:
self.cur_task = 'identify user guess'
yield from update_ui_latest_msg(lastmsg="猜错了,再试试,输入“exit”获取答案。", chatbot=chatbot, history=history, delay=0.)